Here are the best Wizard Valley level 5 layout and its links

Town Hall Builder Hall Clan Capital

 

Capital Peak Barbarian-Camp Wizard Velly Balloon Lagoon Builder Workshop Dragon Cliff Golem Quarry Skeletan Parks

L1 L2 L3 L4 L5

Then consider using this tactic in the Wizard Valley level 5 layout. This is a strange base; it’s the first search. I wonder if we can anchor the giant arrow through both the air defence on the left and the air defence up by the Wizard Valley level 5 layout.\

Wizard Valley level 5 base

I’d have to have my queen attack that storage from this angle. Let’s try it. As she turns to the next gold storage, oh no, I also activated the Wizard Valley level 5 layout.

Balloons in front of the Wizard Valley level 5 layout, the warden is on an air blimp, and the electro dragon to the side. Using the warden ability, we can remove the air defence, which is good, but if I hold on to the ability, maybe just send in the blimp a little later in the Wizard Valley level 5 layout.

Yes, the earthquake boots on the king didn’t do much, but hey, we’re going to get the three-star in the Wizard Valley level 5 layout. Look at that one super dragon on the town hall. Let’s go come on down.

The Wizard Valley level 5 layout and attack strategy

We can probably hit more significant defences with the fireball. Let’s just keep the minions invisible. I hurriedly carried out a few more attacks to advance on the event track and obtain further points, and I was undoubtedly improving in terms of timing the blimp to grant my Warden ability critical the Wizard Valley level 5 base layouts. After all those attacks, that was incredible.

We should have advanced significantly through the event track in the Wizard Valley level 5 bases, so let’s see how many more attacks we need to make. Oh, literally two or three more, and we’re good.

the Wizard Valley level 5 layout

Let’s collect all of these. Oh, fantastic. I’ll be able to buy all of the shiny ore with those medals as well. Let’s use the ore we already have to upgrade this to the next threshold level, where the damage increases to six tiles.

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